An RPG thing that follows the story of a young man who moves to the city and starts working at a rundown diner. Involves offbeat storylines, cult subplots and colourful animation. My biggest game to date.
You're an up and coming athlete on the day of his biggest challenge yet! You only have one minute to gather your thoughts and prepare yourself - you'd better make it count!
» mobile version coming soon
Grapple gun + low gravity multiplayer roughhousing for up to six people.
A short interactive music video set to a charming tune by Sun Stains. Made for Braingale's Architects EP.
Join Francis and Smokey as they go on an adventure for the crystal meltdown disaster. Originally made for the Lioness Kickstarter.
A short platforming experiment about perception. Made for Braingale's Brain Theatre EP.
Radical dystopian death racer death rally simulator for 2 - 4 players.
Online multiplayer arcade game where you must collect as many cat-coins as possible.
Puzzle game about growing up/down. Made for Molyjam 2012.
Three dimensional adventure where you're looking for someone not like yourself.
Heya! I'm Andrew Brophy, a game designer based in Melbourne. I attempt to provoke certain emotions with my work using humour, bizarre stories and a lurid visual style. Outside of *making* games, I am also responsible for starting Braingale - a collective of artists and designers.